_FaceUVSpeedX ("Face UV Speed X", Range(-5, 5)) = 0.0 _FaceUVSpeedY ("Face UV Speed Y", Range(-5, 5)) = 0.0 _FaceColor ("Fill Color", Color) = (1,1,1,1) _FaceDilate ...
Pcx is a custom importer and renderer that allows for handling point cloud data in Unity. The Pcx package uses the scoped registry feature to import dependent packages. Please add the following ...