public static final int GL_LUMINANCE_ALPHA_FLOAT32_APPLE = 34841; public static final int GL_RGBA_FLOAT16_APPLE = 34842; public static final int GL_RGB_FLOAT16_APPLE = 34843; public static final int ...
public static void glClearBufferData(final int target, final int internalformat, final int format, final int type, final ByteBuffer data) { GL43.glClearBufferData(target, internalformat, format, type, ...
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