Great mobile game design is a little like a great film soundtrack – if it’s done well, you shouldn’t notice it. Unfortunately, this also makes it all too easy to overlook the amazing detail that goes ...
Rachael (she/her) has been in love with all things video games for more years than she cares to remember. Her previous roles include being a staff writer, senior editor, and also the head of culture ...
Jared is a writer, editor, and Communications Studies graduate who loves popular nerd culture (almost anything to do with Marvel, DC, Star Wars, or The Lord of the Rings) and the interactive ...
Less is more. That's the advice Nintendo's Takashi Tezuka, who's worked on dozens of Super Mario games since 1985's Super Mario Bros., offered when I asked him what makes a good Mario level. "In Mario ...
BioShock Infinite is a game about a flying city and a lady who can do really good magic tricks. We've been playing it, partaking in its heady mix of turn-of-the-century technology, hyperactive combat ...